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VASSO

VASSO (“The Filtering Glass”) is an innovative product that incorporates the concept of home water filtration and that serves to purify tap water in a convenient and portable way. Collecting the product concept of the “filter jugs”, this new proposal adds the possibility of easy and comfortable transportation of the equipment.

This product was born with the idea of satisfying two universal human needs: to drink high-quality water and to increase the welfare state, since the filters significantly improve the taste and smell of the water, and also remove chlorine, lime and certain metals from the water.

With a broad subjective market in places near the coast and where water does not reach adequate levels for consumption, VASSO is presented as the unique solution on the market for the consumption of filtered water truly portable, comfortable to carry and easy to store, lightweight, versatile, economic and healthy.

Although apparently the main competitors of VASSO would be the jugs and filter bottles, this product is unique and offers the possibility to make compatible these products, always with a low and competitive production cost.

VASSO is seeking a seed capital investment of 100k€ to carry out a expansion campaign, entering in the large distribution and sales channels at a national level.

VIRTWAY

AtVirtway,we have designeda single unique platform tocreate virtualworldson mobile devices withunmatched performance, quality and userexperienceinthe market.Of course,the result iseven betteron Mac andWindows.

First minimum viableproductsince January2015: The EducationDistrictis our firstvirtualworld with ascalable business model,though currentlyfocused onB2B(for bread and butter). We offeraveryhighvalue-added experience to:

  • Colleges, institutes and universities.
  • Academies, business schools, language training
  • Medium and largecompanies for:internal communication, marketing and training.

Value-added services:

  • “Different” meetings andpresentations withintegratedvoice overIP.
  • Collaborative trainingmethodologiesthroughserious games.
  • Development ofpersonal skillsfor both children andadultsthrough specially designed educational activities.
  • Online social saleofproducts presentedbyspectacularshops andshowrooms.
  • Creation ofinternational exhibitionswhere companiespay for theirstands,give lectures, etc.
  • Onlineconferencesby expertson related topics.

Clients: – ColegioAlmedina, Psyma Group, Astra Zeneca, Virtual Expo ELearning Exhibition: €134,000 Accepted contracts pending signature: – Gas Natural, Iberdrola, Famosa, Goliath Games, Antena3 NEOXKidz, estimated total:€ 540,000 Sales pipelineprojectsunder negotiation:€3M

Apple Store Downloads: 232,000 Registered Users: 105,000 The EducationDistricthasorganically grown from 100 users/dayin February2015 to 550users/dayin July.

Ourplanis to expandthe business modelto the end userinFree toPlay mode.For this we needto incorporateattractive contentsuch as casualgames created byus andby third parties throughour ownscriptingfollowingApple’s model(payment %, for each sale,to developers).

The sectorswhere we want tocreate specificvirtual worlds,but undera singleglobal brand,are: Education, Games, Casino (with virtual currency), Dating andShopping.

AlthoughournumbersWill be intheblackforB2Battheendof the year,we need at least         € 2.5M for the second roundand continuewith the globalvision thatwill receivea valuation of $1 billion in3 years.